Face to Face Roll

Custom Unit - Custom Weapon vs. Custom Unit - Dodge

Active Player

65.13% Custom Unit inflicts 1 or more wounds on Custom Unit (Unconscious)
32.37% Custom Unit inflicts 2 or more wounds on Custom Unit (Dead)

Failures

20.64% Neither player succeeds

Reactive Player

14.23% Custom Unit Dodges Custom Unit

2+ 1 0 1

Model and Action Selection

Active Player

Model


TypeCCBSPHWIPARMBTS
Skills/Equipment:

Action


Weapon



Shooting Modifiers




CC Modifiers








Hacking




Defensive Modifiers



Other Modifiers

Reactive Player

Model


TypeCCBSPHWIPARMBTS
Skills/Equipment:

Action


Weapon



Shooting Modifiers




CC Modifiers








Hacking




Defensive Modifiers



Other Modifiers

This tool was created by Jonathan Polley to help enhance your enjoyment of Infinity the Game. Please direct any feedback to infinity@ghostlords.com.
Infinity the Game is © Corvus Belli SLL.
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