Face to Face Roll

Custom Unit - Custom Weapon vs. Custom Unit - HMG

Active Player

34.00% Custom Unit hits Custom Unit (Disabled)

Failures

32.00% Neither player succeeds

Reactive Player

34.00% Custom Unit inflicts 1 or more wounds on Custom Unit (Unconscious)

0 0 1

Model and Action Selection

Active Player

Model


TypeCCBSPHWIPARMBTS
Skills/Equipment:

Action


Weapon


Shooting Modifiers




CC Modifiers








Hacking




Defensive Modifiers



Other Modifiers

Reactive Player

Model


TypeCCBSPHWIPARMBTS
Skills/Equipment:

Action


Weapon


Shooting Modifiers




CC Modifiers








Hacking




Defensive Modifiers



Other Modifiers

This tool was created by Jonathan Polley to help enhance your enjoyment of Infinity the Game. Please direct any feedback to infinity@ghostlords.com.
Infinity the Game is © Corvus Belli SLL.
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